◆ black_source
float dt_iop_filmicrgb_data_t::black_source |
◆ contrast
float dt_iop_filmicrgb_data_t::contrast |
◆ DT_ALIGNED_ARRAY
◆ dynamic_range
float dt_iop_filmicrgb_data_t::dynamic_range |
◆ grey_source
float dt_iop_filmicrgb_data_t::grey_source |
◆ high_quality_reconstruction
int dt_iop_filmicrgb_data_t::high_quality_reconstruction |
◆ max_grad
float dt_iop_filmicrgb_data_t::max_grad |
◆ noise_distribution
◆ noise_level
float dt_iop_filmicrgb_data_t::noise_level |
◆ normalize
float dt_iop_filmicrgb_data_t::normalize |
◆ output_power
float dt_iop_filmicrgb_data_t::output_power |
◆ preserve_color
int dt_iop_filmicrgb_data_t::preserve_color |
◆ reconstruct_bloom_vs_details
float dt_iop_filmicrgb_data_t::reconstruct_bloom_vs_details |
◆ reconstruct_feather
float dt_iop_filmicrgb_data_t::reconstruct_feather |
◆ reconstruct_grey_vs_color
float dt_iop_filmicrgb_data_t::reconstruct_grey_vs_color |
◆ reconstruct_structure_vs_texture
float dt_iop_filmicrgb_data_t::reconstruct_structure_vs_texture |
◆ reconstruct_threshold
float dt_iop_filmicrgb_data_t::reconstruct_threshold |
◆ saturation
float dt_iop_filmicrgb_data_t::saturation |
◆ sigma_shoulder
float dt_iop_filmicrgb_data_t::sigma_shoulder |
◆ sigma_toe
float dt_iop_filmicrgb_data_t::sigma_toe |
◆ spline_version
int dt_iop_filmicrgb_data_t::spline_version |
◆ version
int dt_iop_filmicrgb_data_t::version |
◆ white_source
float dt_iop_filmicrgb_data_t::white_source |
The documentation for this struct was generated from the following file: