#include <runtime.h>
◆ base_patch
base_patch: RAM copy, converted as 32 bits floats of the full-res TIFF layer. It's our interface between user interaction and disk file.
◆ base_patch_loaded_ref
| gboolean dt_drawlayer_process_state_t::base_patch_loaded_ref |
◆ base_patch_stroke_refs
| uint32_t dt_drawlayer_process_state_t::base_patch_stroke_refs |
◆ cache_dirty
| gboolean dt_drawlayer_process_state_t::cache_dirty |
◆ cache_dirty_rect
◆ cache_imgid
| int32_t dt_drawlayer_process_state_t::cache_imgid |
◆ cache_layer_name
◆ cache_layer_order
| int dt_drawlayer_process_state_t::cache_layer_order |
◆ cache_valid
| gboolean dt_drawlayer_process_state_t::cache_valid |
◆ stroke_mask
The documentation for this struct was generated from the following file: